Missions are doled out as you go, requiring you to perform a variety of tasks such as locating items or characters. There are no levels as such, but instead you move through one massive, 2.5D over-world and often have to backtrack to push the game forward. Released on the 32-bit PlayStation at a time when 2D was rapidly going out of fashion, the game’s old-school ethos is perhaps what caused it to post less-than-impressive commercial results, but ironically the very same oddball appearance should ensure that it finds an audience on PSN - Tomba! showcases the kind of off-the-wall wackiness that today’s generation of iOS developers would die for.Īlthough the platforming action is relatively straightforward, Tomba! has a somewhat free-form structure which feels just as unique as it did back in ‘98. The creation of Ghouls ‘n Ghosts designer Tokuro Fujiwara, Tomba! is a 2.5D platformer with a pink-haired caveboy as its lead character. MonkeyPaw Games has kindly purchased the rights to Tomba! and unleashed it onto the PlayStation Network, allowing an entire generation to find out why this title commands such a high fee on eBay. Although this is a boon for eagle-eyed retro hoarders, it means that very few people possess deep enough pockets to appreciate the game’s finer qualities - until now, that is. Released in the West in 1998 to widespread critical acclaim but dismal sales (the perfect situation for future rarity), copies of the game now change hands for large amounts of money on the modern-day second-hand market. Tomba! ( Tombi! in Europe and Ore! Tomba in its native Japan) is one such example of this process. Originally published on Monday, 12th November 2012: While many retro enthusiasts will grumble endlessly about how digital downloads are going to mark the end of video game collecting as we know it, there’s one massive plus point that they seem to conveniently ignore: by removing the reliance on physical media, it means that more people can experience the classics of yesteryear. Republished on Wednesday, 3rd December 2014: We're bringing this review back from the archives to celebrate the PSone's big 20th Anniversary this week.
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